What a fantastic semester. Not only have I seen my work improve, but I've also been fortunate to meet and work with a number of great animators throughout this semester. One of those great animators was my animation instructor, Rex Grignon. With his guidance, I learned so much and felt myself making breakthroughs each week. I learned how to properly shoot reference, block, refine, and polish my animation. I learned the finer points of lip sync, and subtleties of acting. I learned the importance of good mechanics. Rex was also able to give me and my classmates key advice on how to control curves once we passed the blocking stage. Even now during the winter holiday I'm still distilling a lot of the information I learned this semester. As per Rex's advice, I'm taking a week off, but I'll be back soon to get things ready for my reel. For now, here are my tests from the BFA class.
My 3D animation class was chock full of animation tests, which was great in getting mileage. My instructor, Primo Navidad was super helpful in working one-on-one with me, and in helping me improve my tests along the way. We had a wide range of tests, all the way from a humble ball bounce to a dialogue test. Some are more finished than others, but I wanted to put them all up for display, the good, the bad, and the ugly. What I like about showing each test is that you can see different levels of finish in each test. Each test bears the scars of days and weeks of work, and while there's some I'd like to move on from and never see again, I'm proud of each of them in their own small ways. Eventually I'd like to take some of them to polish for my reel.